Create a Unity project

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Verification environment

Windows
  • Windows 10
Unity Hub
  • 3.0.0
Unity Editor
  • 2020.3.25f1

precondition

  • You have created a Unity account
  • Have the Unity Hub installed
  • Have the Unity Editor installed

Create a project

To develop a game, you first need to create a project. Anything you need to run your game will be included in this project. Basically, you can think of it as one game and one project.

To create a project, first launch the Unity Hub. Launch it from the start menu.

When the Unity Hub appears, make sure "Projects" is selected in the left menu and click the "New Project" button in the upper right corner.

The screen for selecting a template for the project appears. There may be an empty project or a template with some game elements running from the beginning. Here, we will try selecting the "2D" template.

If you want to create a 3D game, choose 3D, but if you choose 2D, you can add 3D elements later. You can also create 2D from 3D templates.

After selecting a template, you can specify the project name and the location to save the file in the lower right, so please set it arbitrarily. Files created in a project are created under this location except in special cases.

After entering, click the "Create Project" button.

The project is created and the Unity Editor is launched.

It also creates a file in the specified folder.

This folder structure is similar to the configuration shown in Project in the lower left corner of the Unity Editor.

You're now in the Unity Editor, but at this point it's ready to run as a game. Click the play button in the triangle at the top center.

The middle view has a blue background and the game is running. Of course, I haven't made anything, so there is nothing else that can be displayed or manipulated. If you want to stop the game, click the same button again.

Now that we are ready to develop the game, we can add various things from here. We will be making a game.

Saving a project

Basically, each resource is automatically saved when it is created. If you want to save the project at any time, select "Save" from "File" in the menu.

Exit the Unity Editor

After saving the project, click the close button at the top right of the window to exit.