Download and install Unity

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Verification environment

  • Windows 10
Unity Hub
  • 3.0.0-beta.7


  • You have created a Unity account
  • This procedure was created in January 2022. Depending on the time of access, the URL and screen image may differ.
  • You must be logged in to Windows with an account that has administrator privileges.


Access the following site in a web browser:

Click the Download for Windows button.


Run the downloaded "UnityHubSetup.exe".

Installation requires administrator privileges.

Click the "Accept" button.

Leave the installation destination as the default value and click the "Install" button.

Make sure "Run Unity Hub" is checked and click the "Finish" button.

If you don't launch it here, you can launch it from the start menu with "Unity Hub".

Launch Unity Hub

Unity itself is installed within the Unity Hub.

When you start it for the first time, you will be asked to allow the firewall, so check "Private" and uncheck "Public". "Private" and "Public" are generally fine, but you should set them according to your environment.

Click the Sign In button.

If a web browser opens, select Open. You might need to sign in with a web browser.

Once signed in, click the "Got it" button in the Unity Hub.

Install the Unity Editor (during initial setup)

The Unity Editor installation screen appears. If you want to install with the default options, install it now. Modules cannot be selected at this time, so if you want to install them later, click "Skip...." at the bottom right. Additional installation will be discussed later.

The following are installed by default:

  • Documentation
  • Editor application
  • WebGL Build Support

After agreeing to the license, click the "Agree...." button to start the installation.

The installation starts. If you are asked for administrator privileges on the way, click "Yes".

When the installation is complete, it will be as shown in the figure. Versions change depending on the time of year.

This alone allows you to develop in Unity, but it is better to add a few modules as needed.

Change Unity Hub to Japanese

Click the settings icon.

Choose Appearance from the left menu and set Language to Japanese.

Install additional modules

Some of the features installed as standard may be missing.

Now that you're in the list of installed installations in Unity Hub, click the gear icon to the right of the installed version. Select Add Module from the menu.

You'll see a list of modules, but you don't have to include them all. Here are a few you'll use, but install the ones you need.

Module Description
Microsoft Visual Studio Community 2019 Versions are subject to change depending on the time of year. You can use it as an editor for writing and debugging code in Unity. It's better to install it because it's convenient to have, but if you already have another Visual Studio or Visual Studio Code, you can use it without installing a new one.
Android Build Support Check this box if you want to make a game for Adnroid.
iOS Build Support Check the box if you are making a game for iOS, but please note that if you are developing on Windows, you will also need a Mac.
Universal Windows Platform Build Support Check if you want to publish your game to the Microsoft Store.
WebGL Build Support Check if you want to publish a game that runs on a web browser.
Windows Build Support (IL2CPP) Check if you want to get better performance in your game for Windows.
Language packs If you need Japanese in the Unity Editor Japanese tick the box.

As for the build module, you only need to install it when you need it, because you only need to run the game in the target environment. Of course, if it is confirmed that it will run in the target environment, you can install it from the beginning.

For the time being, install the following additionally.

  • Microsoft Visual Studio Community 2019
  • Japanese

If you install Visual Studio, you must agree to the terms of use.

Visual Studio is a separate tool from Unity, so another installation occurs after installing the Unity Editor.

If you want to install additional Unity Editors

You can install multiple versions of the Unity Editor at the same time. Also, if you did not have the Unity Editor installed when you installed the Unity Hub, follow these steps:

Once you've launched the Unity Hub, click the Install Editor button in the top right corner.

There are various versions, but basically there is no problem if you put the latest version in "official release" and "long-term support (LTS)".

This is the module selection screen. The contents are described in the previous item, but you only need to select "Japanese" at least first. If you don't have any other editor to write your program, include Microsoft Visual Studio Community 2019 as well. As for the platform, you can install it when you want the game to run in the target environment.

When the installation is complete, you will be added to the list of Unity Hub.

About activation

If you start the Unity Hub without activation, you may see a screen like the one shown in the figure. If you have selected a license, click the "Accept" button. (This time we are using a Personal license, but other licenses may activate differently.)

Also, if you have not authenticated at startup, you may see a license message like the one shown in the image on the Unity Hub. In this case, click the "Manage Licenses" button in the upper right corner.

If you have selected a license, click the "Install" button.

This time we will use a free "Personal" license, so select "Get Free Personal License".

Click the Accept button.

If you are successfully authenticated, you will see the following.

By the way, if the license is not activated, you will not be able to create a project.

Exit Unity Hub

Development in the Unity Editor will be covered in a separate article.

There is no such thing as saving your work on the Unity Hub, so just click the × button to finish.