Special techniques
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Whether or not a special skill can be used depends on the type of unit and the level of equipment.
There are also special techniques in the game that are not on this list.
InitialWeapon Name Graphic | SF | SF | Attribute | Use Effect | Possession |
---|---|---|---|---|---|
SF Boosts | - | - | Open up the force or sorcery's power to increase your attack and defenses. Attacks in this state consume FPSP. In addition, FPSP is consumed when damage is done. | Yes, no, no. | |
Get Bits | - | - | You can make a bit in front of you a friend with a certain probability. Be careful because there are some bits that can not be a friend. | Yes, no, no. | |
Attack-up | Force | - | Increase your attack power for a certain amount of time. | ||
Defensive up | Force | - | Increase one's defensive ability for a certain amount of time. | ||
Speed | Force | - | Increase your ability to move for a certain amount of time. | ||
Attack Down (film) | Force | - | Lower the attack power of the enemy in front of you for a certain amount of time. | ||
Defensive Downs | Force | - | Lower the forward enemy's defenses for a certain amount of time. | ||
Red Boost (disambiguation) | Force | R | Add R to your weapon attributes for a certain amount of time. Only merit effects are granted, so you don't have to be disadvantaged by your opponent's attributes. | ||
Green Boosts | Force | G | Add g to your weapon attributes for a certain amount of time. Only merit effects are granted, so you don't have to be disadvantaged by your opponent's attributes. | ||
Blue Boosts | Force | B | Add B to your weapon attributes for a certain amount of time. Only merit effects are granted, so you don't have to be disadvantaged by your opponent's attributes. | ||
Rockchain (disambiguation) | Force | - | Make the enemy in front of you un moveable for a certain amount of time. | Yes, no, no. | |
Heat pressure | Force | R | Shoot high-heat shock waves forward and blow the enemy far away. | ||
Energy Balls | Force | R | Place a high-energy body around it and play away the approaching enemy. | ||
Blast | Force | G | It will create shock waves around you and blow away nearby enemies. | ||
Earth lance (disambiguation) | Force | G | Damage an enemy in the surrounding area with a spear on the ground that pushes it out of the ground. | ||
Waterslides | Force | B | Damage by flying multiple chunks of water toward the enemy. | ||
Ice Breaks | Force | B | Fly a block of ice towards the enemy in front of you. When you hit an enemy, pieces of ice will fly further around you. | ||
AT-up area | Sorcery | - | Increase the attack power of your surroundings for a certain amount of time. | ||
DF Up Area | Sorcery | - | Increase the defense of your surroundings for a certain amount of time. | ||
SP-up area | Sorcery | - | Increase the movement of your surroundings for a certain amount of time. | ||
AT Down Area | Sorcery | - | Lower the attack power of surrounding enemies for a certain amount of time. | ||
DF Down Area | Sorcery | - | Lower the defenses of the surrounding enemies for a certain amount of time. | ||
Redfield (disambiguation) | Sorcery | R | Add R for a certain amount of time to the defense attributes of the surrounding companions. Resistance is added only, and weaknesses are not added. | ||
Grinfield (disambiguation) | Sorcery | G | Add G for a certain amount of time to the defense attributes of the surrounding companions. Resistance is added only, and weaknesses are not added. | ||
Bluefield (disambiguation) | Sorcery | B | Add B for a certain amount of time to the defense attributes of the surrounding companions. Resistance is added only, and weaknesses are not added. | ||
Flash | Sorcery | - | Stop the movement of surrounding enemies for a certain amount of time. | Yes, no, no. | |
Thunder | Sorcery | R | It causes extensive damage by lightning strikes around it. | ||
Fireball | Sorcery | R | Shoot a fireball in front of you, and when you hit an enemy, the flame will continue to burn the enemy. | ||
Wind cutters | Sorcery | G | It shoots the blade of the wind around, and it jumps to the enemy. | ||
Twister | Sorcery | G | Create a tornado ahead and blow the enemy away. | ||
Water Gun (disambiguation) | Sorcery | B | It flies a bullet of water forward and diffuses when it hits an enemy. | ||
Boundwater (disambiguation) | Sorcery | B | Place a ball of water around and blow away the approaching enemy. |