State

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During a battle, damage may be done, and various conditions may be added to the unit in addition to receiving it. The condition is a merit or a disadvantage for the unit, and the effect varies.

Use an item refresh drink to recover immediately from the disadvantage effect.

State Name Graphic Effects
Poison It will continue to take damage for a certain amount of time. The amount of damage is the ratio of the maximum life.
Fire It will continue to take damage for a certain amount of time. The fellow in contact also continues to take damage.
Auto-LP recovery Life recovers little by little for a certain amount of time.
Automatic SF recovery SF recovers little by little for a certain amount of time.
SF Wear and Tear Science fiction decreases little by little for a certain amount of time.
Increased attack power Increases attack power for a certain amount of time.
Defensive strength up Defensive strength will increase for a certain amount of time.
Increased mobile power The movement power increases for a certain amount of time.
Attack power down The attack power will be down for a certain amount of time.
Defensive strength down Defensive strength goes down for a certain amount of time.
Mobile power down The movement force will be down for a certain amount of time.
Items not available Items will be unavailable for a certain amount of time. It is possible to change the equipment.
Can't attack You will not be able to attack with weapons for a certain amount of time.
No specials Special techniques will be disabled for a certain amount of time.
Can't be moved You will not be able to move for a certain amount of time.
Abekobe The move operation will be reversed for a certain amount of time.
Enemy-visible The enemy's position and reinforcement points will be visualized in the minimap for a certain amount of time.
Item-visible The position of the item is visualized in the minimap for a certain time.
Map-visible The entire terrain is visualized in a mini-map for a certain time.
Infinity SF consumption, number of bullets consumption, and special skill consumption by the target unit subject for a certain period of time will be 0. Item consumption is not eligible.
Get Bits If you defeat a bit in the get state, you will become a 100% companion after clearing.
Defensive red addition Reduces damage to attribute R for a certain amount of time.
Defensive green addition Reduces damage to attribute G for a certain amount of time.
Defensive blue addition Reduces damage to attribute B for a certain amount of time.
Attack red addition Damage will increase against enemies with attribute G during attacks for a certain period of time.
Attack green addition Damage will increase against enemies with attribute B during attacks for a certain period of time.
Attack blue addition Damage will increase against enemies with attribute R during attacks for a certain period of time.
Force Boosts Consumes FP to enhance all attack performance. In addition, the defense power is strengthened, but FP decreases when damage is done.
Sorcery Boosts Consumes SNs to enhance all attack performance. It also strengthens your defenses, but if you take damage, your SP will decrease.