Operating environment
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XNA Shooting for Windows
Soft Details
Software name | XNA Shooting for Windows |
version | 2.0 |
genre | 2D Shooting Games |
license | free |
Producer / Copyright Holder | Yuichi Onodera |
Development Environment | Visual Studio 2005 Standard Edition, XNA Game Studio 2.0 |
Prerequisites
OS | Japanese Microsoft Windows XP with Service Pack 2 or later Japanese Microsoft Windows Vista |
CPU | Pentium III 1.0 GHz or higher |
memory | Windows XP: 512 MB or more Windows Vista: 1.0 GB or more |
Memory Used | Approximately 35 MB or more |
HD Free Capacity | 12 MB or more |
Display size | 640×480 or higher |
Graphics Cards | DirectX 9.0c works fine Compatible with Shader Model 1.1 or higher |
Video | 16 MB or more |
Other Components | Requires .NET Framework 2.0 Service Pack 1 (Install from Microsoft Update or download from the link below)
Latest DirectX End User Runtimes Microsoft XNA Framework Redistributable 2.0 required (download and install from the link below) |
Operation check specifications
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Please download and install the various components from the links in the "Prerequisites" section above. Some components can also be installed from Microsoft Update.
XNA Shooter for Xbox 360
To run XNA shooter games on Xbox 360, you must be a member of the XNA Creators Club. This is mainly for people who use XNA Game Studio to develop games for Xbox360, and games for Xbox360 can only be played by these creators (the Windows version can be played by anyone as long as the environment is complete).
If you would like to make an Xbox 360 game with XNA Game Studio, please refer to this site as a tip.
The system requirements are described below, but if you are developing Xbox 360 games with XNA Game Studio 2.0, there are no points to be aware of.
Prerequisites
hardware | Xbox 360 |
hard disk | 20GB version or more |
What you'll need |
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