View Operations

Page update date :
Page creation date :

Bone Animation

migration

When you select a bone or joint, the manipulator for movement is displayed.

ボーン選択

You can drag it to move the bone. You can also drag the bone directly to move it.

ボーンの移動Moving red manipulator

However, you can only move bones of the root or bones whose parent is a floating bone. If you create all with fixed bones, only the root bones will be moved.

revolution

When you select a bone or joint, the FK rotation manipulator and the IK movement manipulator are displayed.

ボーンの選択

You can drag the rotation manipulator to rotate it in the specified direction. You can also rotate the bone by dragging it directly.

FKによる回転Rotating with a green manipulator

Next, try dragging the move manipulator.

IKによる回転

All parent bones up to the floating bone rotated to match the position of the manipulator. Now try dragging the joint at the end of your hand directly.

IKは親のボーンに伝達する

Like a manipulator, it rotates in conjunction with the parent bone according to the dragged position.

Scaling

When you select a bone or joint, the scaling manipulator is displayed.

ボーンの選択

Dragging a manipulator or bone scales the model associated with the part.

拡大

Zooming is a local operation only.

UV animation (shared version only)

To manipulate UVs, select the UV animation mode and select the material you want to manipulate from the list.

migration

Drag the view to the desired position with the left mouse button to move the texture.

UV移動前UV移動後

Also, when moving and enlarging, the manipulator will appear in the upper left corner of the texture, so if you want to move it in a specific direction, drag it to move it.

UVの移動マニピュレータ

revolution

Drag the view left or right to rotate the UVs. The axis of rotation is the clicked position.

UV回転前UV回転後

magnification

As you drag the view, the UVs are scaled. Enlargement is local only, not diagonally enlarged. It also expands around the clicked position.

UV拡大前UV拡大後

menu

Right-click a view to display a menu (if allowed in your preferences). The content is the same as when you right-click the child animation list.