Q&A
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- In-page links
- system
- model
- Bone configuration
- Apex weight (bone weight)
- animation
system
- An error occurs when starting the software
- The software starts up slowly and I want to speed it up.
- The context of close polygons is strange
- The buttons on the toolbar are big and distracting, so I want to make them smaller.
- When I operate it, the memory consumption is intense.
- When opening a project file, the message "The model file could not be found" may appear.
- Depending on the environment of the PC you are using, nothing may be displayed in the view.
- "flash.ocx is required, but not included in this version of Windows" appears when exiting Elfreina
- When transitioning to animation mode, "An unhandled exception occurred in a component of the application" is displayed during vertex data setting.
model
- What is the ideal shape of the model used in Elfreina?
- Is it possible to modify the model after creating an animation in Elfreina?
Bone configuration
- What are floating bones for?
- I want to put another bone between two bones.
- In bone creation mode, there is already a joint in the place you want to create, so you can't click it to put a new one.
- I want to always place the bones on the left and right
Apex weight (bone weight)
- How can I transform the shape of the box?
- I would like to use a box of any shape
- How is the vertex weight calculated when using the vertex weight box?
- What is a vertex weight?
- I want the box to apply only to a specific mesh