Basic Menu
home
Create new
Delete all the created data and set it to the state when the software is started.
end
Exit the application. If the data has been changed, a save confirmation dialog is displayed.
file
Open a project
Import the saved project.
Saving a project
Saves the currently open project, overwriting it with the same file. If you are creating a new file, the file save dialog is displayed. In the case of the shared version, you cannot use it without a license.
Save Project As
Save the currently edited data to a separate file. In the case of the shared version, you cannot use it without a license.
Recently opened project files
A list of recently opened project files is displayed, so you can open that file by selecting it. The number displayed here can be changed in the preferences.
Load model data
Import the model data you want to edit. For more information, see "Importing model data".
Save Model Data
Save the model data being edited to a file in another format. For more information, see "Saving model data". In the case of the shared version, you cannot use it without a license.
Bulk loading of various data (shared version only)
Batch import bones, vertex weight boxes, data boxes, animations, and initial postures from the specified project file.
BVH file import (shared version only)
Imports bone and animation data from BVH files, which are commonly used to store motion data.
edit
Revert
Reverts to the previous operating state. You can return the operation up to 100 times by default. (The number of times can be changed in the environment settings)
redo
Undo one of the operations that was undone. However, if you perform another operation after "Undo", it will be invalidated.
indication
Parts Edit
If you check Edit Parts, you can edit bone composition, vertex weights, data boxes, etc.
Animation Edit
If you check Animation Editing, you can edit posing and animation. In advance, it is necessary to create bones and vertex weights in the part editing.
Rendering Edit
Output video files and sequential number images from the created animation.
Multi-line view of tabs
Switches the display method when the tabs in the properties window do not fit all.
Left is normal, right is multiple rows
Properties panel
Show/hide the Properties panel.
Animated Keys Panel
Show/hide the animation keys panel.
Object panel
Show/hide the Object panel.
Materials panel
Show/hide the Materials panel.
Vector panel
Show/hide the vector panel.
Box creation panel
Show/hide the box creation panel.
Environment Panel
Show/hide the environment panel.
Bone configuration
Show/hide the bone configuration panel for detailed settings of the selected bone.
project
establishment
Configure the project settings. For more information, see Project settings.
Vertex Weight Priority List
The vertex weight can be specified in "Vertex weight", "Databox", and "Object", but it lists which data is applied from.
drawing
Displaying vertices
Displays the vertices of the model.
Displaying Lines
Displays the boundary line of the polygon in the model.
Face display
Displays the faces of the model. If you uncheck it, you will not be able to see the face.
X-plane grid, Y-plane grid, Z-plane grid
Toggles the display of the grid for each plane.
From left: X, Y, Z
XYZ Axis Line
Show/hide the three red-green-blue lines extending from the origin.
Reflected light
You can enable or toggle the reflected light of the material. (Not valid for polygons using textures)
bone
Bones are displayed even when not editing bones.
Vertex Weight Box
Displays the vertex weight box even when editing the vertex weight.
Databox
Displays the databox even when editing the databox.
view
Orthographic view
Toggles between perspective and orthographic projections.
Perspective projection on the left, orthographic projection on the right
Initial position
Reposition the camera to the default position.
Right view, Left view, Top view, Bottom view, Front view, Back view
Rotates the view so that each view is viewed from the specified direction. At this time, the view is automatically changed to orthographic view.
option
Preferences
A dialog for making detailed settings regarding the software is displayed. For more information, see "Environment settings."
help
Open Help
Open the instructions for "Elfreina".
Create Help Wizard Display
Displays a wizard dialog that explains how to use the software through the sample.
License display (shared version only)
The registered license details are displayed.
Version Information
View the details of the software.